When starting on the PS3 the very first time, assume a 10 to 15 minute install; story mode takes one more 5 minutes to load. After which is through, the game thrusts you into a heist as you discover the basic controls, many of which feel much like GTA IV. You are additionally proven a new gameplay mechanic — switching characters on the fly. To get this done, press and hold the down d-pad button, then with the proper stick choose the character in the wheel that pops up you need to control. After the introduction, there are several cutscenes as the gamer is shown a little bit of Los Santos. Once the scene has ended, the gamer is left with a mission for Franklin. Complete the mission, and the world is up to you to explore.
Welcome to Los Santos, with all the current glitz and glamor you have arrived at expect, but corruption and crime runs rampant underneath the surface. Our -ahem- heroes are Michael, a retired bank robber; Franklin, a repo man wanting to do right and make his in place in the world; and Trevor, an unhinged, unstable maniac who utilized to run robberies with Michael. Michael lives the rich life with his dysfunctional family. Trevor is running repo jobs with his buddy for a shady car salesman. Trevor is living in trailer park and causing mayhem attempting to make some cash. Each character is unique, unique and and intensely fascinating. You need to spend more time with all three. The discussion is well crafted and I discovered myself waiting to complete a objective or move into the featured spot until the characters were completed talking so I did not miss anything.
In case you fail a section of a objective 3 times, can skip forward to next checkpoint – but don’t need to. If there seemed to be an irritating aspect, just like having to place first in a race to advance the story, now you can skip the disappointment and move the story along; you can go back and handle it later, or otherwise not at all.
Each character features a unique ability utilized by pressing L3 + R3. As Michael, you are able to slow down time while shooting. Franklin can slow down time while driving and gain incredibly enhanced maneuverability (my favorite!). Trevor can go right into a rage reducing damage he requires, delivering more damage to foes, and possesses a unique melee attack. The new mechanic of changing characters quickly contributes new gameplay options, and enables you to experience each character’s unique viewpoint during heists. This enables you to be flexible in approach, and once things turn sour, utilize fast believing and reactions to really make it out alive using each characters skills. When they are not positively involved in a criminal plot, switching the character zooms out on one, and after that refocuses over the other character and zooms in. The character is usually just carried out with something as you assume control; as an example at one point Franklin was leaving a Strip Club and I changed to Trevor once to discover him being trashed of a women’s clothing store, using a dress on, whining about planning to check it out prior to he purchases it. These little things help make each character feel alive and as if they are all involved in their own schedules when you are not playing them.